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DEI - FCTUC
Gerado a 2024-05-02 12:10:36 (Europe/Lisbon).
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Titulo Estágio

Designing Museum Experiences Based on Bluetooth Beacon Technology

Local do Estágio

DEI

Enquadramento

Mobile applications are increasingly a part of various contexts of our lives. In museums and other cultural heritage sites, mobile applications are increasingly used to provide visitors with virtual guided visits, or simply to provide a structured and easy way of finding additional information related to their specific location. In the context of the MosaicoLab initiative (http://www.mosaicolab.pt/) we wish to explore the design of museum experiences based on Bluetooth beacon technology.

Objetivo

The objective of this project is to study existing applications of Bluetooth beacons in a museum context and propose, design, prototype, and evaluate an application for Roman Mosaic site museums (Conímbriga, Santiago da Guarda). The process should result in a complete, high-fidelity, interactive prototype implemented in a prototyping tool (to be defined by the student).

Specific objectives:
- Perform a survey of applications/experiences for museum that take advantage of Bluetooth beacon technology
- Study the museums of Conimbriga and/or Santiago da Guarda (and possibly others) and document their structure, content, and possible digital intervention areas for a mobile application
- Create an initial paper prototype for discussion with users and stakeholders, and iterate this prototype
- Implement an interactive high-fidelity prototype
- Develop a graphical identity for the application
- Perform a usability evaluation over the high-fidelity prototype and improve the prototype.

Plano de Trabalhos - Semestre 1

- Study the Interaction Design process in depth and specific case-studies related to mobile application design for cultural sites
- Survey existing applications/experiences for museums, using Bluetooth beacons
- Study the target museums
- Define a detailed interaction design process and timeline of activities (should consider the specific objectives above)
- Perform an initial ideation session
- Analyse possible prototyping tools for the development of the interactive, high-fidelity prototype

Plano de Trabalhos - Semestre 2

- Iterate the developed prototypes from low-fidelity paper-based to high-fidelity digital prototypes
- Develop the graphical identity for the application
- Implement an interactive high-fidelity prototype and evaluate it
- Write scientific paper and report

Condições

Students will have access to 3 Bluetooth beacons for application prototyping if necessary.

Observações

Required student profile
Love for interaction design.

Orientador

Jorge C. S. Cardoso
jorgecardoso@dei.uc.pt 📩