Propostas Submetidas MDM 2014/2015

DEI - FCTUC
Gerado a 2024-12-22 17:56:34 (Europe/Lisbon).
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Titulo Estágio

Ludic Audiovisual Installation for Multisensory Stimulation

Área Científica

Design de Interação

Local do Estágio

Coimbra

Enquadramento

The Interaction Design area constitutes a rich field of scientific study, with many challenges and methodological open issues. The particular context of using Digital Games for Multisensory Stimulation and Learning with challenged audiences (e.g. Autism) has been a target of research in previous studies at CISUC. In this context we intent to study the potential and limitations for employing natural interaction and movement-based interfaces, techniques with mapping of user movement and gestures (e.g. Kinect interface) for input in game environments. A promising area in entertainment computing is that of using algorithms to dynamically generate game content (graphics, music, etc). These techniques can potentially be used as a basis for building self-adaptive playable environments when coupled with monitoring of player behavior.

Objetivo

In this project we want to couple generative design techniques for audio-visual and behavioral components with a movement-based interface to design and test responsive self-adaptive environments for multi-sensory stimulation. On this project we will aim at the design and prototyping of specific interactive art or game-like environments, with the following goals:

a) assess current state-of-the-art in content generation and movement-based interfaces;

b) design and build a workable multisensory stimulation environment; 

c) evaluate design proposals by studying their usability and payfulness;

Plano de Trabalhos - Semestre 1

A1. (M1-M3) State of the art research - research and document the relevant SoA, publications and software review, for the study of the problem at hand; detailed characterization of the problem to be solved stating specific goals and requirements; 

A2. (M3 - M4) Design Proposal - conceiving of a design proposal for the specific context, including visual identity, interaction models and user interface draft for the proposed solution, and mapping of assumptions and milestones for the rest of the project;

Plano de Trabalhos - Semestre 2

A3. (M5 - M9) Prototyping - implementation of a proof-of-concept prototype, tuning or corrections based on evaluation results;

A4. (M9) Evaluation - definition of evaluation criteria and method; performing evaluations and analysis of results;

A5. (M10 - M11) Statement of Learning - production of paper/thesis with process report and reflection on knowledge production

Condições

Estágio com componente de investigação.
Não remunerado.

Observações

NA

Orientador

Licinio Roque
lir@dei.uc.pt 📩