Propostas atribuídas ano letico 2025/2026

DEI - FCTUC
Gerado a 2025-12-06 21:48:59 (Europe/Lisbon).
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Titulo Estágio

Automating Choreography for in-Game Animation

Área Tecnológica

Jogos / HCI

Local do Estágio

DEI / CISUC

Enquadramento

Coordinating animations and
other
procedural representations in games is a tedious task currently done
mostly via
explicit programmed cycles of updating and rending. This is further
complicated
when we have hundreds or even thousands or individual representations
being
updated synchronously.

Objetivo

With this proposal we aim to enable a
declarative
approach to game choreography that takes Petri Nets as a basis for
specifying and
processing the coordination between many concurrent animations and
their
dependence on game events modeled as tokens. To achieve this we will
adapt an
existing open source Petri Net simulator and focus on designing a visual tool
to
enable drawing of diagrams and experimentation with an existing game
engine.

Plano de Trabalhos - Semestre 1

A1. State of the art research - document identifying relevant SoA, publications and software review, for the study of the problem at hand
A2. Detailed proposal drafting - detailed characterization of the problem to be solved stating specific goals, assumptions and milestones for the rest of the project
A3. Initial Design - identifications of quality attributes, architectural drivers and initial design for the proposed solution, including interaction models and user interface draft

Plano de Trabalhos - Semestre 2

A4. Prototyping - implementation and testing of a working prototype
A5. Evaluation - definition of evaluation criteria and method, performance and analysis
A6. Statement of Learning - production of thesis with process report and reflection on knowledge production

Condições

O estágio será realizado em laboratório no DEI.
O estágio não é remunerado.
Proposta idêntica encontra-se a concurso para Bolsa de Iniciação à Investigação.

Orientador

Licinio Roque
lir@dei.uc.pt 📩